About Us

HIGH MOON STUDIOS

Our pride is our people and the experiences we create for our fans. High Moon’s talent comprises of industry veterans responsible for some of the most successful games ever made. We have award winning developers, published artists and game specialists recognized as among the best in their field. Our studio has a history of using innovative techniques designed to boost productivity and product quality, which in turn enhances our studio's quality of life.

THE SENIOR TEAM

We’ve seen stuff. We’ve done stuff. We’re still at it.

Peter Della Penna

Studio Head

Matt 'Tieg' Tieger

Vice President, Game Director

Chuck Yager

Development Director, Executive Producer

Stephane Etienne

Chief Technology Officer

David Cravens

Senior Creative Director

Andrew Zaferakis

Senior Director of Technology

Megan Bennett

Human Resources Manager

Matt Krystek

Design Director

Ivan Power

Art Director

Jeff Froehlich

Finance Manager

Alejandro Carbonero

Director of Technical Art

Daniel Mulkiewicz

IT Director

THE HEART AND SOUL OF HMS

These talented guys and girls bring the magic every day.

Ashley Barnett

Artist

Gregory Yepes

Senior VFX Artist

Corina Bello

Sound Designer

Roger Biglang-Awa

Senior Environment Artist

Gregory Brant

Technical Artist

Michael Brown

Principal Character Artist

Anh Bui

Artist

Jaclyn Huchel

Associate Technical Animator

Chad Campbell

Lead Character Technical Artist

George Castro

Senior Animation Scripter

Alexander Chiang

Engineer

David Christie

Senior Programmer

Norwood Cole

Lead Concept Artist

Scott Connary

Desktop Support Technician

Jason Copeland

Animator

Yves Couturier

Senior Environment Artist

Christopher Huber

QA Tester

Saleem Crawford

QA Tester

Jim Daly

Senior Concept Artist

Abraham Valdez

Senior Character Artist

Justin DeBernardis

Engineer

John Drelick

Senior Sound Designer

Matthew Duncan

Game Designer

Martin Ecker

Principal Programmer

Austin Bressie

QA Tester

Jason Flores

QA Tester

Jon Futch

AI Programmer

Matthew Giddings

QA Tester

Garrett Graham

Senior Producer

Jarkko Haekkinen

Principal Programmer

Sloan Hood

Senior Environment Artist

James Lee

Associate Mission Designer

Brian Johnson

Senior Technical Producer

Bill Johnston

Senior VFX Artist

Michael Kersey

Senior Programmer

Eugene Kim

Artist

Dan Kit

Senior Environment Artist

Joshua Krolak

Senior Producer

Jae Hyuk Kwak

Senior Programmer

Priscilla Landerer

Senior Character Artist

Hoya Lee

Senior Lighting Artist

Matthew Lim

Lead VFX Artist

Ryan Lockhart

Mission Designer

Mark Loperfido

Senior Sound Designer

Alexander Alza

Senior World Artist

Zach Madere

Concept Artist

Tasha Cooper

Recruiter

Quinn Nguyen

Senior VFX Artist

Connor Norman

Senior Game Designer

Niles Ondoy

Senior Props Artist

Joey Hammer

Senior Tools Programmer

Richard Rude

Associate World Artist

Brian LaFrance

Senior Vista Artist

Dan Phillips

Technical Artist

Alejandro Potter

Associate Animator

Carl Prescott

Senior User Interface Designer

Patrick Przybyla

Senior Animator

Esther Wu

Concept Artist

Nick Rench

Associate Mission Designer

Eric Huang

Associate UI/UX Designer

Christian Sakanai

Lead Tools Programmer

Orlando Salvatore

Online Programmer

Nate Sartain

Senior Props Artist

James Hughes

Associate Mission Designer

Ryan Zuidema

QA Tester

Gabe Sheets

Lead Designer

Kyle Smotherman

Senior Environment Artist

Richard Sobehrad

Associate Producer

Emma Somers

Human Resources Coordinator

Josephine Sonsteng

QA Tester

Randy Stebbing

Principal Technical Artist

Alex Stockwell

Artist

Craig Sutton

Mission Designer

Scott Torgeson

AI Programmer

Jordon Trebas

Game Designer

Jeff Kaplan

Game Designer

Damon Wilson-Hart

Principal Artist

Colin Fannon

QA Tester

Jason Corica

Associate Producer

Jeremy Wiuff

Game Designer

John Zhang

Lead Props Artist

Tom Hoeg

Game Designer

Chris Pasetto

Lead Designer

Sal Arditti

Lead Lighting Artist

Adam Shields

Lead QA Tester

Keith Staines

Lead Programmer

Jason Diaz

Lead Animator

Mizuho Rigby

Director, Executive Services

Ivan Kaplow

Lead Environment Artist

Ian Mika

Lead Sound Designer

Christopher Beagle

Associate Technical Designer

Nick Feretich

Associate Gameplay Animator

Evan Edwards

Associate Technical Artist

Martin Moreno Jr.

Associate World Artist

Sungin Paik

World Artist

Ivy Lillrank

Gameplay Animator

Abhishek Singh

Associate Technical Designer

Yi-Fang Chen

Associate Gameplay Animator

Junaluska Johnson

Associate Character Technical Artist

Doosun Shin

Associate Gameplay Animator

Alexander Gonzalez

Associate Props Artist

Matthew Bennett

Senior VFX Artist

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