The Software License and Service Agreement will be updated. Please follow this link [https://www.activision.com/legal/ap-eula] in order to see these changes.
High Moon Studios
Our pride is our people and the experiences we create for our fans. High Moon’s talent comprises of industry veterans responsible for some of the most successful games ever made. We have award winning developers, published artists and game specialists recognized as among the best in their field. Our studio has a history of using innovative techniques designed to boost productivity and product quality, which in turn enhances our studio's quality of life.
We’ve seen stuff. We’ve done stuff. We’re still at it.
Salvador Arditti
Lighting Director
Chad Campbell
Technical Art Director
Alejandro Carbonero
Director of Technical Art
David Cravens
Senior Creative Director
Martin Ecker
Senior Technical Director
Stephane Etienne
Chief Technology Officer
Jeff Froehlich
Senior Finance and Studio Operations Manager
Tamara Harrigan
Human Resource Manager
Brian Johnson
Production Director
Ivan Kaplow
Environment Art Director
Matt Krystek
Creative Director
Ian Mika
Audio Director
Dan Mulkiewicz
IT Director
Peter Della Penna
Studio Head
Ivan Power
Art Director
Mizuho Rigby
Director, Executive Services
Jorge Salgado
Associate Design Director
Kyle Smotherman
Associate Environment Art Director
Keith Staines
Engineering Director
Matt 'Tieg' Tieger
Vice President, Game Director
Chuck Yager
Sr. Development Director & Executive Producer
Andrew Zaferakis
Co-Chief Technology Officer
These talented people bring the magic every day.
Evgeny Adamenkov
Expert Software Enginner
Michael Akopyan
Sr. Associate Technical Designer
Mustafa Alrubaiee
Associate Environment Artist
Ethan Anderson
QA Tester
Josh Andino
QA Tester
Kyle Aparece
Associate Animator
Victor Arias
Associate Audio Designer
Raisha Asuma
Senior Associate Technical Designer
Mohamed Baki
Associate Environment Artist
Robbie Bambusch
Senior Associate Technical UI Designer
Audel Barajas
Prop Artist
Joshua Barding
Associate Desktop Support Technician
Evan Barker
Associate Designer
Ashley Barnett
Lead Environment Artist
Chris Beagle
Technical Designer
Colin Bekta
Associate Multiplayer Network Engineer
Corina Bello
Senior Sound Designer
RJ Biglang-Awa
Expert Environment Artist
Carter Blalack
Technical Artist
Murray Blue
Associate Environment Artist
Mike Brown
Associate Technical Designer
Michael Brown
Principal Character Artist
Anh Bui
Artist
Gianni Carpinelli
Associate Environment Artist
Tyler Castelo
Animator
George Castro
Lead Technical Animator
Christina Chacon
Business Operations Specialist
Chen Chen
Concept Artist
Yi-Fang Chen
Sr. Animator
Jimmy Chen
Assoicate Animator
Ross Chen-Carey
Sr. Level Designer
Handy Chevrin
Associate Prop Artist
Stephen Chi
Environment Artist
Alexander Chiang
Senior Software Engineer
David Christie
Senior Programmer
Jerron Chuck
Associate Environment Artist
Alexander Clauss
Senior Level Designer
Rachel Clinton
Sr. Associate Animator
Scott Connary
System Administrator
Jason Corica
Producer
Yves Couturier
Expert Environment Artist
Taylor Cox
Technical Designer
Saleem Crawford
QA Tester
Jim Daly
Expert Concept Artist
Richard Davidson
Associate Software Engineer
Jason Doss
Expert Technical Artist
John Drelick
Lead Audio Designer - WZ
Matthew Duncan
Senior Technical Designer
Kellan Dwyer
Associate Environment Artist
Matt Fagan
Senior Character Artist
Ramy Fawaz
Senior Software Engineer
Jason Flores
QA Tester
Zachary Fugere
Senior Associate Game Designer
Devon Gadarowski
Senior Associate Software Engineer
Diego Garnica
Technical Artist
Nick Golden
Environment Artist
Randy Gopaul
Associate Technical Designer
Petros Gourgouris
Associate Environment Artist
Garrett Graham
Senior Producer
Deanna Gran
Associate Gameplay Engineer
Kenny Guayaquil
Associate Technical Artist
John Gulledge
QA Tester
Jarkko Haekkinen
Principal Programmer
Grant Hall
Associate Environment Artist
Joey Hammer
Expert Software Engineer
James Hancock
Level Designer
Matt Hansen
Senior Associate Animator
Sean Harlow
Associate Environment Artist
Tim Hedstrom
Senior Associate Software Engineer
Jason Hernandez
Associate Environment Artist
John Hold
Associate Environment Artist
Michael Horn
Senior Associate Technical UI Designer
Marquis Houghton
Senior Environment Artist
Kieran Hulmes
Senior Software Engineer
Ben Husten
Assoicate Producer
Brandon Huynh
Producer
Sean Hwang
Associate Environment Artist
Stoney Jimenez
Associate Prop Artist
Kaden Johnson
QA Tester
Alek Johnson
Associate Environment Artist
Bill Johnston
Senior VFX Artist
Christopher Juego
QA Tester
Joshua Kalinowski
Animator
Jeff Kaplan
Lead Technical Designer
Michael Kersay
Expert Software Engineer
Ryan Kilkenny
Senior Character Artist
Kevin Kim
Senior Level Designer
Ryan Kirtlink
Associate Animator
Dan Kit
Lead Environment Artist
Nicholas Kline
Technical Animator
Ret Kritzon
Senior Environment Artist
Joshua Krolak
Senior Producer
Joshua Lawrence
Senior Software Engineer
Jim Lecroy
Associate Audio Designer
Kaitlyn Lee
Associate Software Engineer
Edward Lee
Expert Artist
Nick Levene
Sr. Associate Environment Artist
James Liao
Sr. Associate Software Engineer
Sam Lower
Associate Technical Designer
Frank Luna
Expert Software Engineer
Stephen Luu
Sr. Associate Software Engineer
Zach Madere
Concept Artist
Nina Marotta
Level Designer
De Andre Martin
Associate VFX Artist
Alex Martin
Environment Artist
Alberto Martinez
Associate Lighting Artist
Loryn Martini
Senior Associate Technical Animator
John McCorkle
Sr. Associate Level Designer
Taylor McKinnon
Associate Producer
Santiago Medrano
Environment Artist
Robert Midlil
Lead Software Engineer
Wendell Nesbit
Sr. Associate Environment Artist
Garner Newton
Associate Level Designer
Justin Ngail
Level Designer
Quinn Nguyen
Lead FX Artist
Connor Norman
Lead Game Designer
Niles Ondoy
Senior Props Artist
Daniel Osorio
Associate Producer
Brian Ostroff
Graphic Designer
Sungin Paik
Lead Environment Artist
Joanna Paldino
Senior Assoicate Producer
Erik Parreria
Senior Softtware Engineer
Chris Pasetto
Principal Designer
Edwin Peraza
Senior Associate Prop Artist
David Perkins
Sr. Software Engineer
Dan Phillips
Technical Artist
Andrew Phillips
Associate Environment Artist
Ottis Pittman
QA Tester
Ashley Poprik
Writer
Carl Prescott
UI Lead
Warren Price
Lead Level Designer
David Raghavan
Senior Lighting Artist
Kianie Ramirez
Sr. Associate UI Designer
Chase Reid
Senior Associate Level Designer
Tommy Reif
QA Tester
Nick Rench
Sr. Level Designer
Julian Richter
QA Tester
Jeremy Rodgers
Sr. Tech Artist
Michael Roloson
Expert Game Designer
Gordon Roper
Senior Associate Animator
Dong Ryu
Senior Concept Artist
Christian Sakanai
Lead Tools Programmer
David Sandoval
Associate Environment Artist
Marcelo Dos Santos
Senior VFX Artist
Eric Scheid
FX Artist
Robby Schieffer
Environment Artist
Cameron Schneider
Associate Multiplayer Networking Engineer
George Schober
Technical Designer
Adam Shields
Lead QA Tester
Jovanvir Singh
Material Artist
Kyle Smotherman
Associate Environment Art Director
Jay Son
Environment Artist
Randy Stebbing
Principal Technical Artist
Alex Stockwell
Lead Environment Artist
Christine Stuckart
Lighting Artist
Neil Sveri
Technical Designer
Geordie Swainbank
Expert Lighting Artist
Junko Takasawa
Systems Administrator
Scott Torgeson
Lead Software Engineer
Parker Tucker
Senior Photogrammetry Artist
Darrell Tung
Sound Designer
Kyle Turchik
Senior Technical UI Designer
Greg Uhler
Senior Producer
Ernest Urzua
Associate Technical Artist
Nick Verducci
Game Designer
Darren Wang
Sr. Associate Technical Designer
Bartlomiej Waszak
Senior Lead Software Engineer
Ian Weyna
Lead Animator
Ed Williamson
QA Tester
Damon Wilson-Hart
Principal Artist
Jeremy Wiuff
Senior Game Designer
Kuo Wou
Expert Technical Designer
Kexin Yang
Senior Lighting Artist
Tiffany Yu
Associate Environment Artist
Christopher Yun
Senior Associate Tech Artist
John Zhang
Lead Props Artist
Eathan Zhu
Associate Software Engineer
Ryan Zuidema
QA Tester