High Moon Studios
Our pride is our people and the experiences we create for our fans. High Moon’s talent comprises of industry veterans responsible for some of the most successful games ever made. We have award winning developers, published artists and game specialists recognized as among the best in their field. Our studio has a history of using innovative techniques designed to boost productivity and product quality, which in turn enhances our studio's quality of life.
We’ve seen stuff. We’ve done stuff. We’re still at it.
Peter Della Pena
Studio Head
Matt 'Tieg' Tieger
Vice President, Game Director
Chuck Yager
Development Director, Executive Producer
Stephane Etienne
Chief Technology Officer
David Cravens
Senior Creative Director
Andrew Zaferakis
Co-Chief Technology Officer
Matt Krystek
Design Director
Ivan Power
Art Director
Jeff Froehlich
Finance Manager
Alejandro Carbonero
Director of Technical Art
These talented guys and girls bring the magic every day.
Sebastien Accardo
Associate Environment Arist
Denis Akulov
Senior Environment Artist
Mustafa Alrubaiee
Associate Environment Artist
Daniel Arata
Technical Artist
Sal Arditti
Lead Lighting Artist
Tory Bader
Sound Designer
Kelsey Bailey
Associate Environment Arist
Audel Barajas
Associate Prop Artist
Ashley Barnett
Artist
Jocelyn Barrios
Associate VFX Artist
Chris Beagle
Associate Technical Designer
Colin Bekta
Associate Multiplayer Network Engineer
Corina Bello
Sound Designer
RJ Biglang-Awa
Senior Environment Artist
Rhiannon Boyer
Associate Environment Artist
Michael Brown
Principal Character Artist
Anh Bui
Artist
Chad Campbell
Lead Character Technical Artist
Ross Carey
Level Designer
George Castro
Senior Animation Scripter
Christina Chacon
Studio Coordinator
David Chan
Associate Environment Artist
Yi-Fang Chen
Associate Gameplay Animator
Stephen Chi
Associate Environment Artist
Alexander Chiang
Engineer
David Christie
Senior Programmer
Norwood Cole
Lead Concept Artist
Scott Connary
Desktop Support Technician
Jason Copeland
Animator
Alberto Cordero
Associate Environment Artist
Jason Corica
Associate Producer
Yves Couturier
Senior Environment Artist
Saleem Crawford
QA Tester
Jim Daly
Senior Concept Artist
Justin DeBernardis
Engineer
Blair Devereaux
Associate Audio Designer
John Drelick
Senior Sound Designer
Matthew Duncan
Game Designer
Kellan Dwyer
Associate Environment Artist
Martin Ecker
Principal Programmer
Matt Fagan
Senior Character Artist
Jason Flores
QA Tester
Zachary Fugere
Associate Game Designer
Jon Futch
Senior Software Engineer
Mohsen Ghafari
Associate Environment Artist
Matt Giddings
Associate Desktop Support Technician
Nick Golden
Associate Environment Artist
Alexander Gonzalez
Associate Props Artist
Petros Gourgouris
Associate Environment Artist
Garrett Graham
Senior Producer
Kenny Guayaquil
Associate Technical Artist
Jarkko Haekkinen
Principal Programmer
Joey Hammer
Senior Tools Programmer
Jason Hernandez
Associate Environment Artist
Tom Hoeg
Game Designer
John Hold
Associate Environment Artist
Sloan Hood
Senior Environment Artist
Marquis Houghton
Senior Environment Artist
James Hughes
Associate Mission Designer
Brandon Huynh
Associate Producer
Stoney Jimenez
Associate Prop Artist
Brian Johnson
Senior Technical Producer
Kaden Johnson
QA Tester
Bill Johnston
Senior VFX Artist
Joshua Kalinowski
Animator
Jeff Kaplan
Game Designer
Ivan Kaplow
Lead Environnment Artist
Jennifer Kennedy
UI/UX Designer
John Kent
Senior Technical VFX Artist
Michael Kersey
Senior Programmer
Ryan Kirtlink
Associate Animator
Dan Kit
Senior Environment Artist
Nicholas Kline
Associate Technical Animator
Ret Kritzon
Senior Environment Artist
Joshua Krolak
Senior Producer
Ariel Kuo
Associate Technical Artist
Jay Kwak
Senior Programmer
Priscilla Landerer
Senior Character Artist
Ryan Lenehan
Animator
Nick Levene
Associate Environment Artist
Brandon Lewis
Associate Prop Artist
Matthew Lim
Lead VFX Artist
Calista Loh
Associate Concept Artist
Frank Luna
Expert Software Engineer
Zach Madere
Concept Artist
Alex Martin
Associate Environment Artist
Patrick Martinez
Associate Animator
Alberto Martinez
Associate Lighting Artist
Tiara Maye
Animator
Santiago Medrano
Associate Environment Artist
Ian Mika
Lead Sound Designer
Wendell Nesbit
Associate Environment Artist
Quinn Nguyen
Senior VFX Artist
Connor Norman
Senior Game Designer
Niles Ondoy
Senior Props Artist
Brian Ostroff
Graphic Designer
Sungin Paik
Senior Environment Artist
Erik Parreria
MP Networking Engineer
Chris Pasetto
Principal Designer
Edwin Peraza
Associate Prop Artist
Kristen Perez
QA Tester
David Perkins
Software Engineer
Dan Phillips
Technical Artist
Ottis Pittman
QA Tester
Carl Prescott
Senior User Interface Designer
Patrick Przybyla
Senior Animator
Varisht Raheja
Associate VFX Artist
Nick Rench
Associate Mission Designer
Julian Richter
QA Tester
Mizuho Rigby
Director, Executive Services
Adam Riley
Associate Multiplayer Network Engineer
Jeremy Rodgers
Associate Technical Artist
Michael Roloson
Senior Game Designer
Dong Ryu
Concept Artist
Christian Sakanai
Lead Tools Programmer
Adam Sanchez
Associate Audio Designer
Robby Schieffer
Associate Environment Artist
Gabe Sheets
Lead Designer
Adam Shields
Lead QA Tester
Kristin Sholler
Lighting Artist
Jovanvir Singh
Associate Material Artist
Kyle Smotherman
Senior Environment Artist
Rich Sobehrad
Associate Producer
Josephine Sonsteng
QA Tester
Keith Staines
Lead Programmer
Tyvic Stallworth
Associate Technical Designer
Randy Stebbing
Principal Technical Artist
Jacob Stegmeier
Associate Level Designer
Alex Stockwell
Senior Environment Artist
Craig Sutton
Mission Designer
Geordie Swainbank
Expert Lighting Artist
Scott Torgeson
Senior Software Engineer
Parker Tucker
Photogrammetry Artist
Darrell Tung
Associate Audio Designer
Kyle Turchik
Technical UI Designer
Britain Vanderbush
Associate Animator
Nick Verducci
Associate Game Designer
Yiren Wang
Associate FX Artist
Angela Wei
Associate Level Designer
Ian Weyna
Lead Animator
Nick Williams
Associate Props Artist
Ed Williamson
QA Tester
Damon Wilson-Hart
Principal Artist
Jeremy Wiuff
Game Designer
Kuo Wou
Senior Technical Designer
Kexin Yang
Lighting Artist
Tiffany Yu
Associate Environment Artist
John Zhang
Lead Props Artist
Ryan Zuidema
QA Tester